/*
THIS FILE IS A PART OF REDUCE CAMERA SHAKE MOD FOR RED DEAD REDEMPTION.
MODIFIED BY SRGAMERIO
https://gitloft.com
*/

#include "script.h"
#include "scriptmenu.h"
#include "keyboard.h"

#include <unordered_map>
#include <vector>
#include <string>
#include <ctime>

using namespace std;

#include "scriptinfo.h"

void reduce_camera_shake()
{
		CAM::STOP_CAM_SHAKING(CAM::GET_RENDERING_CAM(), true);
		CAM::STOP_GAMEPLAY_CAM_SHAKING(true);
		CAM::SET_GAMEPLAY_CAM_SHAKE_AMPLITUDE(0.0f);
}


void main()
{
	while (true)
	{
		reduce_camera_shake();
		WAIT(0);
	}
}

void ScriptMain()
{
	srand(GetTickCount());
	main();
}
